Mike Montgomery - Bitmaps Bros creating SPEEDBALL II
From Bedrooms to Billions - SPECIAL EDITION - EXTRAS ONLY!
•
5m 41s
Mike Montgomery of The Bitmap Brothers tells us how one of their most famous games came about complete with infamous "ICE CREAM! ICE CREAM!" call from an eager salesmen taking advantage of another horrific injury on the pitch to sell a few more ice creams to the ecstatic crowd!
Up Next in From Bedrooms to Billions - SPECIAL EDITION - EXTRAS ONLY!
-
Mel Croucher - DEUS EX MACHINA
In 1984 DEUS EX MACHINA was released for the ZX Spectrum 48k. To this day there has never been a game like it, perhaps there never will again. Mel Croucher devised the game as a form of video game movie experience, a one-off because when you got to the end of the 60 minute 'ride' you would have t...
-
Jon Hare - Creating WIZBALL
SENSIBLE SOFTWARE were a remarkable development studio who went onto have remarkable success with titles such as Sensible Soccer and Cannon Fodder. However back in the late 1980's they were just two guys, Jon Hare and Chris Yates. Jon Hare talks here about how game design back then was very much ...
-
Jon Hare - Creating SENSIBLE SOCCER
Jon Hare talks about how by the early 1990's the opportunity was there to finally create 'his' kind of football game. This film looks at how one of the most famous football or 'soccer' games ever came to be, complete with players of all the right leagues, nationalities and even colours as Jon exp...